The soundtrack does a great job mirroring the visuals of the game. Having the golden-coloured carvings that resembled hieroglyphics and antique-looking relics was a beautiful touch in combining the feel of the two different time periods. The futuristic and ancient decorations all blend together nicely, creating an environment that is really pleasing to look at and mysterious all at the same time. The game’s colour scheme is primarily black with a lot of gold wall accents and decor, though some of the puzzles have futuristic elements, like lasers, that are colourful and create a nice contrast. The environments and graphics in the game feel like a combination of futuristic and ancient Egyptian design. Each new area starts you off with a simple puzzle to solve and progresses in complexity from there. It sounds confusing, but when you are in the game, it is a lot more intuitive.įaraday Protocol does a good job of managing the difficulty of the puzzles. For example, some statues need the energy from the gun to be activated, so once you fire, it will take some thinking and planning to get to a spot where you can absorb the energy again without making something that was activated disappear. Since there is no additional ammunition to pick up, you will need to repeatedly absorb that energy again, or else you won’t be able to shoot. This gun only has one shot, but the energy round that it fires can be absorbed again to use with another target. This pistol is used not to shoot enemies but instead to solve puzzles. There may be clues like a symbol that needs to be exposed to open the matching door, so keep your eyes open and look at everything.Īs the story progresses, Raug discovers a golden pistol relic called the Bia Tool. Be sure to look all around you as the switches can be hidden on the back side of statues, or in shadows you may normally overlook. This game reminded me of an escape room where you have to search every room to find buttons and switches to press, revealing previously unseen areas, platforms, and other items you need to solve the puzzles to advance to the next area. Faraday Protocol doesn’t have a tutorial section like a lot of games do, but it does a good job of leading you to the place where you need to go next. At the beginning of the game, your character can only walk around, jump, and interact with objects. The game doesn’t hold your hand and show you exactly what you need to do it will take a lot of trial and error, observation, and exploring in each room to find everything you have to do to progress. The secrets are slowly revealed to you as you solve the puzzles presented. There are no signs of organic life on the planet, so who is sending the signal? Raug has to work his way through a series of tests and trials that will expose the secrets of this mysterious place.įaraday Protocol keeps your character in the dark and doesn't tell you anything about this planet you have landed on. Raug is a galactic archaeologist who has been sent to the ancient planet Opis to investigate an unidentified signal originating from there. Faraday Protocol starts with your character, Raug Zeekon, inside a capsule that is in a water-filled chamber. I haven’t played a first-person puzzle game since I played the original Tomb Raider on my PC as a kid, so it’s been a while. Reviews // 22nd Nov 2021 - 8 days ago // By Alana Dunitz Faraday Protocol Reviewįaraday Protocol is a first-person puzzle adventure game and a completely different genre than my usual choice of game.
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